Finlay Duncan

About

I am a designer, maker and salt enthusiast from Edinburgh. Prior to joining the RCA I completed a BSc degree in chemistry, and I am fascinated by the process of bridging these two worlds. I am a strong advocate of interdisciplinary design and seek out projects that draw from many different perspectives.  

Since starting IDE, my work has focused on sustainable materials and solutions, interaction design and human centred design. Along with three other IDE students, I co-founded SaltyCo, a startup looking to tackle water consumption in the textiles industry by creating materials from seawater-grown plants (see: saltyco.uk ).  

SaltyCo Awards

'Creative and Consumer' Heat Winner and Finalist 'Mentors Award' Winner, 2020, Venture Catalyst Challenge  

Semi-finalist, 2020, London Mayor’s Entrepreneur Environment Award (Ongoing) 

Runner-Up ‘Design for Social Impact’, 2020, Core77  

4th Place Community Award 2020, Green Concept Award  

SaltyCo Exhibitions 

Mars: Designing for the Red Planet Symposium, the Design
Museum, 2020 

Architect at Work (Material Driven), Bilbao, 2020  

Green Product Award Exhibition, IHM Munich, 2020 (Cancelled)

SaltyCo WIP Showcase, The Royal College of Art, 2020  

SaltyCo WIP Showcase, Imperial College London, 2020  

Statement

StaticType is a new typing system for users with physical disabilities. It allows people with conditions such as cerebral palsy and muscular dystrophy to type faster and with greater comfort.

Carrying out such a user-centred project during the COVID-19 lockdown brought a number of challenges. It is particularly difficult to develop a physical interaction without constant testing and feedback from users. To do so, I found new methods of working remotely to receive as much input as possible. By sharing photos and videos of my progress, it was possible to get users thinking about new ideas and offering feedback. With vulnerable individuals nearing the end of a third month in strict lockdown, the value of digital interaction was clearer than ever. People were eager to communicate with friends and family, whilst staying productive and fulfilled day-to-day. Motivated by this, I found users more than willing to discuss new concepts and for that I am very grateful. 

Prior to StaticType, my work was mainly centred around environmental sustainability. I developed new materials, including a rigid foam from sawdust waste and freshwater-free textiles with SaltyCo (see above). I am also interested in designing for repair and longevity and created a system for easily diagnosing faults in consumer devices. StaticType allowed me to step away from this and practice new design processes, where the user is both the starting point and the focus throughout. 

Typing With Physical Disabilities

Generally, people type very slowly using a conventional keyboard or, most often, use a cursor to click letter by letter on an on-screen keyboard. They have seen very little innovation in terms of novel, accessible solutions and generally make do with the best they can find within existing technologies. There has been a need to develop an option that rethinks both typing and physical form to suit the abilities of these users.

StaticType

StaticType is designed to make the most out of the movements available to people. By using ‘swipe’ or ‘dwell-free’ typing, the user controls gestures, instead of rigid movements and this saves time. To direct the interaction, I designed a device that provides a strong feeling of control with even the smallest movements. Two devices were created: one for single finger control and another for use with the whole hand.

I believe that by bringing in this element of adaptability and choice to digital devices, it is possible to fill the gap between the highly customised and the rigid form of our everyday electronics. For people with physical disabilities, this is the sort of flexibility needed for technology to become truly inclusive.

Prototyping: Control

Prototyping: Form

Accessible Technology