Experimental Design
Izabela Duszenko
I am an experienced designer and artist working at the intersection of physical art, storytelling and moving image design. My practice is focused on user-centred design, research and a multi-modal approach.
Before attending the Royal College of Art, I completed a Product Design (BSc) at the University of Sussex, where in my final year I developed a set of educational, construction toys aimed at children based around deep sea creatures. The main aim of this project was to create an empathy and connection between the user and the natural world and to communicate the issue of plastic pollution within our oceans.
During my time at the Royal College of Art I had an opportunity to take part in a VR Project exhibited during the 'Festival of Play' at the V&A Museum of Childhood, London in July 2019. This project was commissioned by The Bartlett Centre for Advanced Spatial Analysis and the V&A Museum of Childhood. My role involved concept development, physical prototyping, character design and running a data collection workshop at a primary school in London.
I also took part in a design project involving data collection during a theatre performance entitled ‘Sweet Dreams’ by Mike Kenny. The project was commissioned by Tutti Frutti Productions, The Sleep Charity and Sheffield Children’s NHS Foundation Trust. My role involved concept development and physical prototyping.
The aim of my current project is to study our lost connection to the materials and surfaces around us, both natural and synthetic. To recognise the intense relationship and values that we previously had with objects and things, that over time we have lost. To capture, physicalize and attempt to understand the communication between objects within the conscious and the unconscious world in the context of our natural environment, the experience found in the distance between the viewer and the object, the eye and the surface, between a living organism and the matter that surrounds it. My goal is to inspire and influence an audience in a subtle, subliminal manner through immersive experiences to a more balanced, sustainable way of thinking and living, to influence and change our disposable behaviours and prevent further damage to the environment.
Awards:
Award of Excellence Institution of Engineering Designers Annual Prize Award 2018 - Best Final Year Project
LEGO ‘Tag’ Acknowledgement, New Designers, London 2018
Recognition for Research Execution & Overreaching Message from W'Innovate & Wilko, New Designers, London 2018
Exhibitions:
Festival of Play, July 2019, V&A Museum of Chilhood, London
Moonscapes, April 2019, Lumen Studios Gallery, The Crypt, Bethnal Green, London
Interior Futures, March 2019, Royal College of Art, London
If we could study our raw, intense relationships to objects from our earliest prehistory, how would it look? We need to strip away the accumulated behaviours, desires and expectations of modern western urban life and experience for ourselves the sensual interactions between us and the inanimate. Our contemporary life experience is a brief moment of time, a breath of history so far and remote from our beginnings. In my project I am studying early humans and their connection with the world and materials and how this relationship has changed due to technological advances, how can we reach more of a balance and reconnect with the natural environment. It would be valuable to understand the motivations that have led us to where we are. We need to consider the earliest human interactions with, and manipulation of, matter into an article of refinement, purpose and value - the discovery in fact of design. This first understanding of material is lost to us in a modern society. The rediscovery of this earliest of human synchronisations between eye, hand, mind and material is at the core of this discussion. To represent this, I am presenting an installation consisting of a sculpture that the viewer will be invited to interact with and a moving image projection. The main inspiration for this subject comes from the works of anthropologist Tim Ingold, Eduardo Kohn and archaeologist Jaquetta Hawkes.
CREDITS:
Audio - James_longley & LogicMoon
www.freesound.org
Size:
1 min 35 secIn Collaboration with:
Collaborators:
Antony Scala (glass casting), Ian Stoney (bronze casting), Robert Perrott (woodwork).