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Experimental Communication

Danyang Liu

Danyang Liu is a multidisciplinary designer/ artist working across visual design, digital design, installation art and jewellery design. Her work examines questions of culture, ritual and human alienation in the digital age and considers the impact of these new spaces on human emotions, spirituality, and communication. She uses a range of mediums in her projects including, video, animation, sound design, 3D modelling, and jewellery making. 

Education

2013—2017 Central Academy of Fine Arts, Jewellery Design, BA

2018—2020 Royal College of Art, Experimental Communication, MA


Exhibitions

2020 New Genres Performance Lecture: X+Y=Z, The Rotunda, London

2020 Work in Progress Show, Royal College of Art, London

2019 Moonscapes Exhibition, Lumen Crypt Gallery, London

2018 Museum Futures Exhibition, Royal Academy of Arts (RA), London

2017 Central Academy of Fine Art Graduation Exhibition, Beijing

2016 Fact of Design Jewellery Design Exhibition, Beijing

2015 Central Academy of Fine Arts Spring Practice Excellent Works Report Exhibition, Beijing

2014 Central Academy of Fine Arts School of Design 2014 Excellent Undergraduate Exhibition, Beijing 

Contact

https://www.danyangliu.net/

Degree Details

School of Communication

Experimental Communication

Danyang's work is an exploration of death and ritual in the digital age. Technology is changing our experiences of bereavement, mourning and how we share and communicate these events with others. Projects have examined the phenomenon of digital offerings where mouse clicks and taps of screens replace the traditional ritual of burning of joss paper for deceased loved ones and more recently explored the idea of a digital cemetery constructed of research into physical cemeteries in London and the ghost-like social media profiles of the bodies who can be found there.  

Danyang’s work primarily uses digital mediums such as programming and 3D animation, but due to her background training in contemporary jewellery where she gained extensive experiences in the exploration and application of materials, these elements are often combined in interactive installations that stimulate the audience’s visual, auditory, tactile and other senses. The influence of Kendall Walton's Make-believe theory brings questions of fact and fabrication to the work, promoting the audience to both questions what they experience and to stimulate imaginative responses. Her work emphasises the importance of bodily “presence” in communication in the dematerialised network era. She will continue this research in the future. 

Mailbox, Danyang, 2020 — "By the time we die and our death switches are triggered, there will be nothing left but a network of transactions with no one to read them: a society of emails zipping back and forth under silent satellites orbiting a soundless planet. The planet's memories survive in zeros and ones. ” —David Eagleman “Forty Tales from the Afterlives”

Mailbox (Stills)1

Mailbox (Stills)2

Mailbox (Stills)3

Mailbox (Stills)4

Mailbox

We reside in ubiquitous cyberspace. We may start there by expressing the emotions felt in our physical lives, but we are gradually reshaped by the digital avatars we construct for ourselves. The development of digital media has not only gradually hidden our human body, but is also constantly transforming how we experience the deaths of those around us. In the past, remembrance of the dead had a physical element via our cultural rituals. In 50 years time according to research, there will be more dead Facebook users than living ones. Facebook will be a growing digital graveyard. Thus, our public social-media record could be considered a digital “soul”.
Inspired by David Eagleman’s ‘Death Switch’, the video imagines the spiritual “death” of the digital resident. My project began with investigations into deaths in the real world. I then searched for traces of the deceased’s existence on social media. I transformed their identities to anonymous personas and created conversations by connecting their posts to the related posts of other users on their Facebook timelines. This unreal connection emphasises the weak relations between people on social media.

Medium:

Animation, Prints

Size:

1 minutes 30 seconds
AnimationDigitalDigital cemeteryDigital deathDigital soullonelyPrintsSocial MediaSpiritual DeathTimeVideo
Paradise sacrificial resort.com, 2020

Paradise sacrificial resort.com

Paradise sacrificial resort.com

Paradise sacrificial resort.com

Paradise sacrificial resort.com

Paradise sacrificial resort.com

In some cultures, certain rituals are needed to mourn the dead. In China, we burn joss paper in the belief that in another world the deceased will receive the things we have sent. In recent years, an online-worship industry has emerged in China that has led to the alienation of this ritual. The ritualistic labour and materiality of joss paper are disappearing, re-materialising as commercialised symbolic gestures. The elaborate ritual has been reduced to a few mouse clicks. The participants buy icons to accumulate images in a virtual space creating a “simulacrum” world. Virtual worship has become entertainment. Live-streaming in China has much in common with virtual worship. Virtual sacrifice involves sending virtual gifts to the dead and live-streaming too involves the sending of virtual gifts, such as the “rocket”, to the digital presence of the live-streamer’s body. In both cases, the worshipper does not expect a physical return for their actions. 
My work explores the relationship between online virtual sacrifice and live-streaming to create an imaginary, contemporary version of a sacrificial ritual. The objects in my work are like props. They include hidden clues to lead the participants to perform the required behaviours to receive their spiritual returns – the blessing receipts. In this ironic work, death is relegated to entertainment via kitschy emotions, and asks the question, are people’s spiritual demands being truly satisfied?

Medium:

Video, Mixed Media

Size:

58mm*210mm, 1 minute 33 seconds

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