Tian Chen

About

Education:

2019 Integrate innovative design, BA, Jiangnan University, China

2020 Ceramics & Glass, MA, Royal College of Art, UK

Exhibitions:

2020 The power of change, Taoxichuan Gallery, Tongchuan, China

2020 RCA 2020, Virtual Show

2020 24:4, Chelsea, Londo

2019 The story of illumination, Taoxichuan Gallery, Jingdezhen, China

2019 Across borders, Qiu Gallery, Sanbao International Ceramic Art Village Museum, China

2016 Design for change, School of design jiangnan University, China

For prices and commissions please contact: tian.chen@network.rca.ac.uk

Statement

My practice revolves around materials, spatial perception, light, and metaphors about the relationship among people. 

My inspiration starts from architectural space, which serves as the generator and container of my emotions and memories. Based on this, I have been studying the relationship between the visual characteristics of physical space, specifically distance, and its semantic meaning.

In my recent series of works, light has become an important element. It translates the different thickness on porcelain tiles into a visible image, and forms a visual depth on a flat surface. 

For the glass sculpture, it reveals the Imperceptible distance among the bullet-like negative spaces.

Vagueness

In this work, I use light and blurry images to create an ambiguous and undefinable space.

I am using positive and negative images to show the direction of light - from the front or the back. In the work Vagueness, this is an image of a leaf.

This work was inspired by an immersive visual experience of me from a bouquet of flowers inserted in a frosted plastic cup. The frosted surface of the cup scatters the light, making the bouquet behind it gradually blurred, thus forming an ambiguous spatial depth.

Here, the tonal depth of the graphics on the porcelain tile is directly generated by the colour density of a picture, which is read by software and converted into the corresponding thickness data.

Medium: Porcelain & light box

Size: 120×50×7; 120×50×7; 25×25×7

Crater

I experience a sense of space by observing it from a fixed position. Since I started to work with blurred images, I begin to think about how we assess a space in movement. As we are unable to focus our vision and have a clear image of a space due to the lack of static positioning, a progressive visual experience is created.

The concept of “Crater" comes from the vitality of people I perceive in life and the collisions, departures and gaps among them. Taking inspiration from the geological phenomenon, crater, I use a twisted form to describe the impact force of objects’ movement and the space formed after their collision.

Medium: Bone china

Size: 6×7×15

Departure(3D rendering)

It's 3d rendering i made during the lockdown time for the glass sculpture, “Departure”. It's also a development of the Crater series.

In this work I use glass in order to show the momentous moment, usually impossible to catch with a human eye, that happens during the rapid movement and collision of objects. By colliding two simple bullet-shapes, I generate a visual simulation of a stretched shape created by the force of mutual movement.

I chose to use glass as a medium in order to accentuate the distance between the two colliding forms and the instant when they are almost touching each other before moving away.

Medium: Glass (3d rendering)

Size: 25×20×25